This website requires JavaScript to function properly. Please enable JavaScript in your browser settings.
A disco ball composed of individual discs is rendered. Based on the brightness of the reflected light, flares are added to the scene for each disc.
Created: October 3, 2023
Type: WebGL
The RenderQueue is a collection of creative coding experiments by Johan Holwerda and Reinder Nijhoff.
Close
This is a WebGPU demo. Please use a browser that supports WebGPU to run this demo, like Chrome.